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6 Commits

Author SHA1 Message Date
b97737f670 add blobs 2024-10-27 21:43:34 +01:00
651473975f new scheme 2024-10-27 20:46:54 +01:00
050c1da950 fix: background colour 2024-10-27 20:46:39 +01:00
3220b6aa64 jpg and png works 2024-10-27 20:21:22 +01:00
b4e70c2245 fix: dot needed before suffix 2024-10-27 20:12:44 +01:00
94489b5da2 enable other image formats API 2024-10-27 20:09:57 +01:00
3 changed files with 86 additions and 11 deletions

View File

@@ -1,9 +1,10 @@
import random
import json import json
import random
from main import make_wallpaper from speckles import make_wallpaper
palettes = [ palettes = [
{"colours": ["#DE4A21", "#6F04F2", "#490B1C", "#4a9c9e"], "votes": 1000000},
{"colours": ["#eee4ab", "#e5cb9f", "#99c4c8", "#68a7ad"], "votes": 100000}, {"colours": ["#eee4ab", "#e5cb9f", "#99c4c8", "#68a7ad"], "votes": 100000},
{"colours": ["#e4d192", "#cba0ae", "#af7ab3", "#80558c"], "votes": 100000}, {"colours": ["#e4d192", "#cba0ae", "#af7ab3", "#80558c"], "votes": 100000},
{"colours": ["#eeeeee", "#e1d4bb", "#cbb279", "#537188"], "votes": 100000}, {"colours": ["#eeeeee", "#e1d4bb", "#cbb279", "#537188"], "votes": 100000},
@@ -25,15 +26,23 @@ palettes = [
{"colours": ["#00ffca", "#05bfdb", "#088395", "#0a4d68"], "votes": 100000}, {"colours": ["#00ffca", "#05bfdb", "#088395", "#0a4d68"], "votes": 100000},
{"colours": ["#7c9070", "#9ca777", "#fee8b0", "#f97b22"], "votes": 100000}, {"colours": ["#7c9070", "#9ca777", "#fee8b0", "#f97b22"], "votes": 100000},
{"colours": ["#002a19", "#000000", "#ffffff", "#e0512f"], "votes": 100000}, {"colours": ["#002a19", "#000000", "#ffffff", "#e0512f"], "votes": 100000},
{"colours": ["#212248", "#EBAE36", "#C7C9F0", "#11088A"], "votes": 100000},
] ]
with open("popular.json", "r") as f: with open("popular.json", "r") as f:
palettes += json.load(f) palettes += json.load(f)
palette = random.choice(palettes) palette = random.choice(palettes)
colours = ["black"] + palette["colours"] enabled_markers = "otY+xP*b"
with open("current_speckles.png", "wb") as f: markers = random.choices(enabled_markers, k=random.randint(1, len(enabled_markers)))
for i, palette in enumerate(palettes):
colours = ["none"] + palette["colours"]
b = make_wallpaper( b = make_wallpaper(
",".join(colours), fileformat="png", size=2.1, density=0.3, local=True ",".join(colours),
fileformat="png",
size=2.1,
density=0.2,
filename=f"wallpapers/speckles{i}_2880x1800.png",
perlin=True,
markers=enabled_markers,
orientation="2880x1800",
) )
# for body in b.body_iterator:
# print(body)

57
blob.py Normal file
View File

@@ -0,0 +1,57 @@
import svg
from typing import Iterator, NamedTuple
import numpy as np
RGen = np.random.default_rng()
class Point(NamedTuple):
x: float
y: float
def iter_body_points(size: int) -> Iterator[Point]:
n_points = RGen.integers(3, 12) # how many points do we want?
angle_step = (
np.pi * 2 / n_points
) # step used to place each point at equal distances
for point_number in range(1, n_points + 1):
pull = 0.75 * RGen.random() * 0.25
angle = point_number * angle_step
x = size + np.cos(angle) * size * pull
y = size + np.sin(angle) * size * pull
yield Point(x, y)
def spline(points: list[Point], body_tension: int) -> Iterator[svg.PathData]:
"""
https://github.com/georgedoescode/splinejs
"""
yield svg.MoveTo(*points[-1])
first_point = points[0]
second_point = points[1]
points.insert(0, points[-1])
points.insert(0, points[-2])
points.append(first_point)
points.append(second_point)
for p0, p1, p2, p3 in zip(points, points[1:], points[2:], points[3:]):
yield svg.CubicBezier(
x1=p1.x + (p2.x - p0.x) / 6 * body_tension,
y1=p1.y + (p2.y - p0.y) / 6 * body_tension,
x2=p2.x - (p3.x - p1.x) / 6 * body_tension,
y2=p2.y - (p3.y - p1.y) / 6 * body_tension,
x=p2.x,
y=p2.y,
)
def blob(x, y, c, s, body_tension: int = 1) -> svg.Path:
points = list(iter_body_points(s))
return svg.Path(
d=list(spline(points, body_tension)),
fill=c,
stroke="#000000",
stroke_width=2,
transform=[svg.Translate(x-s, y-s)],
)

View File

@@ -1,4 +1,5 @@
import itertools import itertools
from blob import blob
import io import io
from fastapi.responses import StreamingResponse from fastapi.responses import StreamingResponse
from pathlib import Path from pathlib import Path
@@ -66,7 +67,7 @@ class Include(svg.Element):
return self.text return self.text
DEFINED = ".o+tYP-|sSex*" DEFINED = ".o+tYP-|sSex*b"
def markertoSVG(marker, x, y, c, s): def markertoSVG(marker, x, y, c, s):
@@ -203,6 +204,8 @@ def markertoSVG(marker, x, y, c, s):
) )
for angle in (0, 60, -60) for angle in (0, 60, -60)
] ]
elif marker == "b":
return blob(x, y, c, np.sqrt(s)*10)
else: else:
return svg.Use( return svg.Use(
href=f"#{marker}", href=f"#{marker}",
@@ -244,7 +247,7 @@ def make_wallpaper(
if perlin: if perlin:
gen = CoordsGenerator(x, y) gen = CoordsGenerator(x, y)
elements = [svg.Rect(width=x, height=y, color=background)] elements = [svg.Rect(width=x, height=y, fill=background)]
style = svg.Style( style = svg.Style(
text="\n".join( text="\n".join(
[f".c{colour[1:]} {{ fill: {colour}; }}" for colour in speckle_colours] [f".c{colour[1:]} {{ fill: {colour}; }}" for colour in speckle_colours]
@@ -293,8 +296,14 @@ def make_wallpaper(
image.write_to_file(filename) image.write_to_file(filename)
return filename return filename
elif fileformat: elif fileformat:
if fileformat == "svg":
buf = io.BytesIO(content.as_str().encode("utf-8")) buf = io.BytesIO(content.as_str().encode("utf-8"))
buf.seek(0) buf.seek(0)
elif fileformat in ["jpg", "png"]:
with pyvips.Image.svgload_buffer(content.as_str().encode("utf-8")) as image:
data = image.write_to_buffer("." + fileformat)
buf = io.BytesIO(data)
buf.seek(0)
return StreamingResponse(content=buf, media_type=MEDIA_TYPES[fileformat]) return StreamingResponse(content=buf, media_type=MEDIA_TYPES[fileformat])