refactoring
This commit is contained in:
103
colours.py
Normal file
103
colours.py
Normal file
@@ -0,0 +1,103 @@
|
||||
from abc import ABC, abstractmethod
|
||||
import numpy as np
|
||||
# the following functions are taken from Ben Southgate:
|
||||
# https://bsouthga.dev/posts/colour-gradients-with-python
|
||||
|
||||
|
||||
def hex_to_RGB(hex):
|
||||
""" "#FFFFFF" -> [255,255,255]"""
|
||||
# Pass 16 to the integer function for change of base
|
||||
return [int(hex[i : i + 2], 16) for i in range(1, 6, 2)]
|
||||
|
||||
|
||||
def RGB_to_hex(RGB):
|
||||
"""[255,255,255] -> "#FFFFFF" """
|
||||
# Components need to be integers for hex to make sense
|
||||
RGB = [int(x) for x in RGB]
|
||||
return "#" + "".join(
|
||||
["0{0:x}".format(v) if v < 16 else "{0:x}".format(v) for v in RGB]
|
||||
)
|
||||
|
||||
|
||||
def colour_dict(gradient):
|
||||
"""Takes in a list of RGB sub-lists and returns dictionary of
|
||||
colours in RGB and hex form for use in a graphing function
|
||||
defined later on."""
|
||||
return {
|
||||
"hex": [RGB_to_hex(RGB) for RGB in gradient],
|
||||
"r": [RGB[0] for RGB in gradient],
|
||||
"g": [RGB[1] for RGB in gradient],
|
||||
"b": [RGB[2] for RGB in gradient],
|
||||
}
|
||||
|
||||
|
||||
def linear_gradient(start_hex, finish_hex="#FFFFFF", n=10):
|
||||
"""returns a gradient list of (n) colours between
|
||||
two hex colours. start_hex and finish_hex
|
||||
should be the full six-digit colour string,
|
||||
inlcuding the number sign ("#FFFFFF")"""
|
||||
# Starting and ending colours in RGB form
|
||||
s = hex_to_RGB(start_hex)
|
||||
f = hex_to_RGB(finish_hex)
|
||||
# Initilize a list of the output colours with the starting colour
|
||||
RGB_list = [s]
|
||||
# Calcuate a colour at each evenly spaced value of t from 1 to n
|
||||
for t in range(0, n):
|
||||
# Interpolate RGB vector for colour at the current value of t
|
||||
curr_vector = [
|
||||
int(s[j] + (float(t) / (n - 1)) * (f[j] - s[j])) for j in range(3)
|
||||
]
|
||||
# Add it to our list of output colours
|
||||
RGB_list.append(curr_vector)
|
||||
|
||||
return colour_dict(RGB_list)
|
||||
|
||||
|
||||
def polylinear_gradient(colours, n):
|
||||
"""returns a list of colours forming linear gradients between
|
||||
all sequential pairs of colours. "n" specifies the total
|
||||
number of desired output colours"""
|
||||
# The number of colours per individual linear gradient
|
||||
n_out = int(float(n) / (len(colours) - 1))
|
||||
# returns dictionary defined by colour_dict()
|
||||
gradient_dict = linear_gradient(colours[0], colours[1], n_out)
|
||||
|
||||
if len(colours) > 1:
|
||||
for col in range(1, len(colours) - 1):
|
||||
next = linear_gradient(colours[col], colours[col + 1], n_out)
|
||||
for k in ("hex", "r", "g", "b"):
|
||||
# Exclude first point to avoid duplicates
|
||||
gradient_dict[k] += next[k][1:]
|
||||
|
||||
return gradient_dict
|
||||
|
||||
|
||||
class ColourMap(ABC):
|
||||
@abstractmethod
|
||||
def __call__(self, v: float): ...
|
||||
|
||||
|
||||
class LinearGradientColourMap(ColourMap):
|
||||
def __init__(
|
||||
self,
|
||||
colours: list[str] | None = ["#ff0000", "#ffffff", "#0000ff"],
|
||||
min_value: float | None = 0,
|
||||
max_value: float | None = 1,
|
||||
bins: int = 100,
|
||||
):
|
||||
self.colours = polylinear_gradient(colours, bins)
|
||||
self.min, self.max = min_value, max_value
|
||||
|
||||
def __call__(self, v: float):
|
||||
v = max(0, int((v - self.min) / (self.max - self.min) * 100) - 1)
|
||||
if v >= len(self.colours["hex"]):
|
||||
breakpoint()
|
||||
return self.colours["hex"][v]
|
||||
|
||||
|
||||
class RandomColourMap(ColourMap):
|
||||
def __init__(self, random_state: int | list[int] | None = [2, 3, 4, 5, 6]):
|
||||
self.rgen = np.random.default_rng(random_state)
|
||||
|
||||
def __call__(self, v: float):
|
||||
return RGB_to_hex([x * 255 for x in self.rgen.random(3)])
|
||||
Reference in New Issue
Block a user