teambuilding/brute_force.py

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import numpy as np
import json
import itertools
from pathlib import Path
from rich.console import Console
from rich.table import Table
from rich.text import Text
from rich import box
rgen = np.random.default_rng(seed=42)
def load_stats():
db = Path("local_team.db")
players_list = "prefs_page/src/players.json"
with open(players_list, "r") as f:
players = json.load(f)
preferences = {}
for line in open(db, "r"):
date, person, prefs = line.split("\t")
if not person.strip() or not prefs.strip():
continue
preferences[person] = [p.strip() for p in prefs.split(",")]
for player in players:
if player not in preferences:
preferences[player] = []
return players, preferences
# synthetical data
# rgen = np.random.default_rng(seed=42)
# n_prefs = 8
# people = {
# player: rgen.choice(players, size=n_prefs, replace=False) for player in players
# }
def team_table(mean, team0, team1):
console = Console(record=True)
console.print(Text(f"mean wishes fulfilled: {score:.02f}"))
for i, team in enumerate([team0, team1]):
table = Table(title=f"Team {i}", box=box.ROUNDED, show_lines=True)
table.add_column("player", justify="right", style="cyan")
table.add_column("wishes fulfilled", justify="center", style="magenta")
table.add_column("in %", justify="center", style="green")
for p in sorted(list(team)):
prefs = people[p]
matches = sum([pref in team for pref in people[p]])
table.add_row(
p, f"{matches:d}", f"{matches/len(prefs):.2%}" if prefs else ""
)
console.print(table)
console.save_html("tables.html")
def team_table_json():
players, preferences = load_stats()
mean, team0, team1 = apply_brute_force(players, preferences)
data = {}
for i, team in enumerate([team0, team1]):
tablename = f"Team {i+1}"
data[tablename] = []
for p in sorted(list(team)):
prefs = preferences[p]
matches = sum([pref in team for pref in preferences[p]])
data[tablename].append([p, matches, len(prefs)])
with open("prefs_page/src/table.json", "w") as f:
json.dump(data, f)
def apply_brute_force(players, preferences):
def evaluate_teams(team0, team1):
scores = []
percentages = []
for team in [team0, team1]:
for p in team:
scores.append(sum([pref in team for pref in preferences[p]]))
if len(preferences[p]) > 0:
percentages.append(scores[-1] / len(preferences[p]))
return np.mean(scores), np.mean(percentages) * 100
best_score = [(0, [], [])]
best_percentage = [(0, [], [])]
for team0 in itertools.combinations(players, 9):
team1 = {player for player in players if player not in team0}
score, percentage = evaluate_teams(team0, team1)
if score > best_score[0][0]:
best_score = [(score, team0, team1)]
if score == best_score[0][0] and set(team0) != set(best_score[0][1]):
best_score.append((score, team0, team1))
if percentage > best_percentage[0][0]:
best_percentage = [(percentage, team0, team1)]
if percentage == best_percentage[0][0] and set(team0) != set(best_score[0][1]):
best_percentage.append((percentage, team0, team1))
for result in best_score:
print(result[0])
print(result[1])
print(result[2])
for result in best_percentage:
print(result[0])
print(result[1])
print(result[2])
# team_table(score, team0, team1)
return best_score[0]
if __name__ == "__main__":
team_table_json()