2023-05-18 14:15:37 +00:00
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import itertools
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from pathlib import Path
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2024-10-25 20:54:46 +00:00
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import logging
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from perlin import CoordsGenerator
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import svg
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import json
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2023-05-18 14:15:37 +00:00
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import numpy as np
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2024-10-25 20:54:46 +00:00
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RGen = np.random.default_rng()
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2023-05-18 14:15:37 +00:00
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2024-10-25 20:54:46 +00:00
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2024-10-27 15:42:02 +00:00
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def emoji(marker: str, source="twemoji"):
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if len(marker) != 1:
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return
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if source == "openmoji":
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scaler = 512
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file = hex(ord(marker))[2:].upper()
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elif source == "twemoji":
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scaler = 768
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file = hex(ord(marker))[2:]
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file = Path(f"{source}/{file}.svg")
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if file.is_file():
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return svg.G(
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elements=[Include(text=file.read_text())],
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id=marker,
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transform=[svg.Scale(100 / scaler)],
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)
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2024-10-25 20:54:46 +00:00
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2024-10-27 15:42:02 +00:00
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class Include(svg.Element):
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element_name = "svg"
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transform: list[svg.Transform] | None = None
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2024-10-25 20:54:46 +00:00
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2024-10-27 15:42:02 +00:00
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def __str__(self) -> str:
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return self.text
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2023-05-18 14:15:37 +00:00
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2024-10-27 15:42:02 +00:00
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DEFINED = ".o+tYP-|sSex*"
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2024-10-25 20:54:46 +00:00
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def markertoSVG(marker, x, y, c, s):
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if marker == ".":
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return svg.Circle(cx=x, cy=y, fill=c, r=np.sqrt(s))
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elif marker == "o":
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return svg.Circle(
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cx=x,
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cy=y,
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stroke=c,
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fill="none",
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stroke_width=np.sqrt(s / 4),
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r=np.sqrt(s),
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)
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elif marker == "+":
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shift = np.sqrt(s)
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return svg.Path(
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stroke=c,
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stroke_width=np.sqrt(s) / 4,
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stroke_linecap="round",
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d=[
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svg.M(x - shift, y), # horizontal line
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svg.L(x + shift, y),
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svg.M(x, y - shift), # vertical line
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svg.L(x, y + shift),
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],
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)
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elif marker == "t":
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shift = np.sqrt(s)
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return svg.Polygon(
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stroke=c,
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stroke_width=np.sqrt(s) / 4,
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stroke_linejoin="round",
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points=[
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x + shift * np.sqrt(3) / 2,
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y - shift / 2,
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x - shift * np.sqrt(3) / 2,
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y - shift / 2,
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x,
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y + shift,
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],
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transform=[svg.Rotate(RGen.random() * 360, x, y)],
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)
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elif marker == "Y":
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shift = np.sqrt(s)
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return svg.Path(
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stroke=c,
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stroke_width=np.sqrt(s) / 4,
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stroke_linecap="round",
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d=[
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svg.M(x + shift * np.sqrt(3) / 2, y - shift / 2), # / line
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svg.L(x, y),
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svg.M(x - shift * np.sqrt(3) / 2, y - shift / 2), # / line
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svg.L(x, y),
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svg.M(x, y + shift), # / line
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svg.L(x, y),
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],
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transform=[svg.Rotate(RGen.random() * 360, x, y)],
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)
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elif marker == "P":
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shift = np.sqrt(s)
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return svg.Path(
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stroke=c,
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stroke_width=np.sqrt(s) * 2 / 3,
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d=[
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svg.M(x - shift, y), # horizontal line
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svg.L(x + shift, y),
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svg.M(x, y - shift), # vertical line
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svg.L(x, y + shift),
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],
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)
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elif marker == "-":
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shift = np.sqrt(s)
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return svg.Path(
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stroke=c,
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stroke_width=np.sqrt(s) / 4,
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d=[
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svg.M(x - shift, y), # horizontal line
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svg.L(x + shift, y),
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],
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)
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elif marker == "|":
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shift = np.sqrt(s)
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return svg.Path(
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stroke=c,
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stroke_width=np.sqrt(s) / 4,
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d=[
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svg.M(x, y - shift), # vertical line
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svg.L(x, y + shift),
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],
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)
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elif marker == "s":
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shift = np.sqrt(s) * 2
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return svg.Rect(x=x, y=y, width=shift, height=shift, fill=c)
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elif marker == "S":
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s = np.sqrt(s) * 2
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return svg.Rect(x=x, y=y, width=s, height=s, fill=c, rx=s / 3, ry=s / 3)
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elif marker == "e":
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s = np.sqrt(s * 2)
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return svg.Ellipse(
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cx=x,
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cy=y,
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fill=c,
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rx=s,
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ry=s / 2,
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transform=[svg.Rotate(RGen.random() * 360, x, y)],
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)
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elif marker == "x":
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shift = np.sqrt(s)
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scale = np.sqrt(2) / 2
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return svg.Path(
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stroke=c,
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stroke_width=np.sqrt(s) / 4,
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stroke_linecap="round",
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d=[
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svg.M(x - shift * scale, y - shift * scale), # / line
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svg.L(x + shift * scale, y + shift * scale),
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svg.M(x - shift * scale, y + shift * scale),
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svg.L(x + shift * scale, y - shift * scale), # / line
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],
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)
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elif marker == "*":
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shift = np.sqrt(s)
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return [
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svg.Path(
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stroke=c,
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stroke_width=np.sqrt(s) / 4,
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stroke_linecap="round",
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transform=[svg.Rotate(angle, x, y)],
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d=[
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svg.M(x - shift, y),
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svg.L(x + shift, y),
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],
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)
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for angle in (0, 60, -60)
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]
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2024-10-27 15:42:02 +00:00
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else:
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return svg.Use(
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href=f"#{marker}",
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transform=[svg.Translate(x=x, y=y), svg.Scale(np.sqrt(s) / 100)],
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)
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2023-05-18 14:15:37 +00:00
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2024-10-25 20:54:46 +00:00
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def make_wallpaper(
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speckle_colours: str,
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density: float = 0.12,
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size: float = 3,
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fileformat: str = "svg",
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orientation: str = "landscape",
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filename: str = "",
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markers: str = ".",
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perlin: bool = True,
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):
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speckle_colours = speckle_colours.split(",")
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background = speckle_colours.pop(0)
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if orientation == "portrait":
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x, y = (1080, 1920)
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elif orientation == "landscape":
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x, y = (1920, 1080)
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elif "x" in orientation:
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resolution = orientation.split("x")
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if len(resolution) != 2:
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logging.critical("input resolution has more or less than 2 dimensions")
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return
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x, y = resolution
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if all([x.isdigit(), y.isdigit()]):
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x, y = int(x), int(y)
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else:
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return
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else:
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x, y = (1920, 1080)
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speckles_per_colour = int(x / 128 * y / 128 * density / len(markers))
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if perlin:
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gen = CoordsGenerator(x, y)
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elements = [svg.Rect(width=x, height=y, color=background)]
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style = svg.Style(
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text="\n".join(
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[f".c{colour[1:]} {{ fill: {colour}; }}" for colour in speckle_colours]
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)
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)
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elements.append(style)
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style = svg.Style(
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text="\n".join(
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[
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2024-10-27 15:42:02 +00:00
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f'.s{hex(int(size*100))[2:]} {{ font-family: "OpenMoji"; font-size: {int(np.sqrt(size)*16)}px; }}'
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2024-10-25 20:54:46 +00:00
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for size in np.logspace(0, size, 10, base=np.exp(2))
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]
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)
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2023-05-18 14:15:37 +00:00
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)
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2024-10-25 20:54:46 +00:00
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elements.append(style)
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2024-10-27 15:42:02 +00:00
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elements.append(
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svg.Defs(
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elements=[emoji(marker) for marker in markers if marker not in DEFINED]
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)
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)
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2024-10-25 20:54:46 +00:00
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for colour, marker, size in itertools.product(
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speckle_colours,
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markers,
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np.logspace(0, size, 10, base=np.exp(2)),
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):
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if perlin:
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xs, ys = gen.pick(speckles_per_colour)
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else:
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xs, ys = zip(
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RGen.random(speckles_per_colour) * x,
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RGen.random(speckles_per_colour) * y,
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)
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elements.extend(
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[markertoSVG(marker, x, y, colour, size) for x, y in zip(xs, ys)]
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)
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content = svg.SVG(width=x, height=y, elements=elements)
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with open(filename, "wt") as f:
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f.write(content.as_str())
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2023-05-18 14:15:37 +00:00
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2023-07-10 07:14:05 +00:00
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if __name__ == "__main__":
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palettes = [
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2024-10-25 20:54:46 +00:00
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{"colours": ["#DE4A21", "#6F04F2", "#490B1C", "#4a9c9e"], "votes": 1000000},
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2023-07-10 07:14:05 +00:00
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{"colours": ["#eee4ab", "#e5cb9f", "#99c4c8", "#68a7ad"], "votes": 100000},
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{"colours": ["#e4d192", "#cba0ae", "#af7ab3", "#80558c"], "votes": 100000},
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{"colours": ["#eeeeee", "#e1d4bb", "#cbb279", "#537188"], "votes": 100000},
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{"colours": ["#c0dbea", "#ba90c6", "#e8a0bf", "#fdf4f5"], "votes": 100000},
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{"colours": ["#f5ffc9", "#b3e5be", "#a86464", "#804674"], "votes": 100000},
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{"colours": ["#ffde7d", "#f6416c", "#f8f3d4", "#00b8a9"], "votes": 100000},
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{"colours": ["#53354a", "#903749", "#e84545", "#2b2e4a"], "votes": 100000},
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{"colours": ["#967e76", "#d7c0ae", "#eee3cb", "#b7c4cf"], "votes": 100000},
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{"colours": ["#fc5185", "#f5f5f5", "#3fc1c9", "#364f6b"], "votes": 100000},
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{"colours": ["#eaeaea", "#ff2e63", "#252a34", "#08d9d6"], "votes": 100000},
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{"colours": ["#eeeeee", "#00adb5", "#393e46", "#222831"], "votes": 100000},
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{"colours": ["#2cd3e1", "#a459d1", "#f266ab", "#ffb84c"], "votes": 100000},
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{"colours": ["#ffe194", "#e8f6ef", "#1b9c85", "#4c4c6d"], "votes": 100000},
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{"colours": ["#146c94", "#19a7ce", "#b0daff", "#feff86"], "votes": 100000},
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{"colours": ["#4c3d3d", "#c07f00", "#ffd95a", "#fff7d4"], "votes": 100000},
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{"colours": ["#8bacaa", "#b04759", "#e76161", "#f99b7d"], "votes": 100000},
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{"colours": ["#146c94", "#19a7ce", "#afd3e2", "#f6f1f1"], "votes": 100000},
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{"colours": ["#9ba4b5", "#212a3e", "#394867", "#f1f6f9"], "votes": 100000},
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{"colours": ["#00ffca", "#05bfdb", "#088395", "#0a4d68"], "votes": 100000},
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{"colours": ["#7c9070", "#9ca777", "#fee8b0", "#f97b22"], "votes": 100000},
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{"colours": ["#002a19", "#000000", "#ffffff", "#e0512f"], "votes": 100000},
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]
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2024-10-25 20:54:46 +00:00
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make_wallpaper(
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",".join(["#000000"] + palettes[0]["colours"]),
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orientation="2880x1920",
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filename="testing.svg",
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2024-10-27 15:42:02 +00:00
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markers="tY.",
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size=3,
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2024-10-25 20:54:46 +00:00
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)
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exit()
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2023-07-10 07:14:05 +00:00
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palette_files = ["colorhunt.json"]
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for palette_file in palette_files:
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with open(palette_file, "rt") as f:
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palettes += json.load(f)
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print(len(palettes))
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palettes = [
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palette["colours"]
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for palette in palettes
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if palette["votes"] > 30000 or len(palette["colours"]) > 5
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]
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print(len(palettes))
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for palette in palettes:
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night_sky(palette)
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speckles(palette)
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